Little Lizard Studios - Week 5 and 6: QA and Levels
Jacob Olson
Level and Systems Designer
Little Lizard Studios - Week 4: Corruption Implementation
Little Lizard Studios - Production Week 3: Divide and Conquer
Little Lizard Studios - Production Week 2: Progress Makes Perfect
Little Lizard Studios - Production Week 1: New Team, Comfortable Work
Relatively Painless Games - Week 10: Post Mortem
Relatively Painless Games - Week 9: Final Stretch
Relatively Painless Games - Week 8: Level Design!
Relatively Painless Games - Week 7: Post Mortem of Team Evals
Relatively Painless Games - Week 6: Moving Forward
Relatively Painless Games - Week 5: Small Down Time and a Recap
Relatively Painless Games - Week 4: Jumping In With a Late Start
Relatively Painless Games - Week 3: Jumping into Unreal
Relatively Painless Games - Week 2: The Ever-Looming Words "Sprint Fail"
Relatively Painless Games - Week 1: Establishing Our Ideas